##RenderMan Resource-1.0 ##Renderer RenderDotC 3.3 ##RendererShort rdc33 ##RendererCommand renderdc ##ShaderCompilerCommand shaderdc ##MakeTextureCommand texdc -n -m periodic -p all ##MakeLatLongEnvironmentCommand texdc -l -n -m periodic -p all ##MakeCubicEnvironmentCommand texdc -c -n -m periodic -p all ##Hints RDC ZDD_SHADOW VISIBILITY_IGNORE NO_INLINE_DECLARATIONS ##RenderManCapabilitiesAvailable Bump Mapping Displacements Environment Mapping Level Of Detail Motion Blur Programmable Shading Shadow Depth Mapping Texture Mapping Trim Curves Volume Shading Procedural Geometry ##RendererSpecific Option "searchpath" "archive" "string" [""] [] "searchpath" Option "searchpath" "texture" "string" [""] [] "searchpath" Option "searchpath" "shader" "string" [""] [] "searchpath" Option "searchpath" "procedural" "string" [""] [] "searchpath" Option "searchpath" "display" "string" [""] [] "searchpath" Option "limits" "bucketsize" "integer[2]" [16 16] [1 512] "shown" Option "limits" "gridsize" "integer" [256] [1 4096] "shown" Option "limits" "texturememory" "integer" [2048] [1 131072] "shown" Option "limits" "openmaps" "integer" [10] [1 131072] "shown" Option "limits" "zthreshold" "color" [1 1 1] [0 0 0 1 1 1] "shown" Option "limits" "eyesplits" "integer" [10] [1 64] "shown" Option "shadow" "bias" "float" [0.1] [0 100000] "shown" Option "statistics" "progress" "integer" [0] [bool] "hidden" Option "statistics" "endofframe" "integer" [0] [bool] "hidden" Option "statistics" "debug" "integer" [0] [bool] "hidden" Option "render" "specularbrdf" "string" ["rdcclassic"] ["standard" "bmrt" "prman" "rdcclassic" "torrance"] "shown" #motionfactor ##AvailableDepthFilters min max average *midpoint ##AvailablePixelFilters box triangle *catmull-rom sinc gaussian bessel disk ##BuiltInShaders light ambientlight light distantlight light pointlight light spotlight surface constant surface matte surface metal surface shinymetal surface plastic surface paintedplastic