##RenderMan Resource-1.0 ##Renderer RenderDrive/Pure ##RendererShortName rdrive ##RendererCommand renderpipe ##RendererCmdParams localhost ##Hints ART RENDERDRIVE VISIBILITY_IGNORE NO_INLINE_DECLARATIONS SHADINGRATE_IS_OPTION ##RenderManCapabilitiesAvailable Area Light Sources Bump Mapping Displacements Motion Blur Programmable Shading Radiosity Ray Tracing Texture Mapping Trim Curves Volume Shading ##IndirectLight indirect ##CausticLight caustic ##RendererSpecific Option "searchpath" "texture" "string" [""] [] "searchpath" Option "searchpath" "shader" "string" [""] [] "searchpath" Option "render" "quality" "float" [50] [25 125] "antialiasing" Option "render" "casts_shadows" "string" ["opaque"] ["opaque" "shade"] "shown" Option "render" "depth" "string" ["screenspace"] ["screenspace" "cameraspace"] "shown" Option "render" "ditherdistribution" "string" ["box"] ["box" "gaussian"] "shown" Option "render" "motionflash" "float" [0] [0 1] "shown" ##AvailablePixelFilters box triangle *catmull-rom sinc gaussian bessel disk ##BuiltInShaders light ambientlight light distantlight light pointlight light spotlight light arealight light indirect surface constant surface matte surface metal surface shinymetal surface tracedmetal surface plastic surface paintedplastic